Assetto Corsa [v 1.0.5 RC] (2013) PC | RePack от R.G. Freedom

Assetto Corsa [v 1.0.5 RC] (2013) PC | RePack от R.G. Freedom


Год выпуска: 08 ноября 2013
Жанр: Симулятор, Гонки, Аркадные шутеры
Разработчик/Издатель: Kunos Simulazioni
Язык интерфейса: Русский [MULTI 7] меняется в меню «General»
Язык озвучки: Английский
Тип издания: RePack
Версия игры: 1.0.5 RC
Таблэтка: Вшита (3DM)



√ ОС: Windows Vista/7/8
√ Процессор: Intel Core 2 Duo @ 2.4 Ghz / AMD Athlon 64 X2 5600+
√ Оперативная память: 2 Gb RAM
√ Видеокарта: nVidia GeForce GTS 450 / ATI Radeon HD 6450
√ Свободное место на жестком диске: 17,7 Гб



Assetto Corsa – новый гоночный Симулятор компании Kunos Simulazioni. Среди основных особенностей Assetto Corsa значатся современный графический движок с полной поддержкой DirectX 11, реалистичная физическая модель, официально лицензированные автомобили и трассы, воссозданные с помощью лазерного сканирования, открытая архитектура, позволяющая сообществу симрейсеров самостоятельно создавать и внедрять в игру различные модификации и многое другое.


Особенности Repack


Список изменений
1.0.5 RC
— fixed acServerLaunchers not serializing Tyre Blankets option
— Fixed "Force On" ABS and TC settings not working as expected
— (WAITING FOR CONFIRMED FIX) Fixed AIM telemetry not loading
— Fixed server not sending the right JSON and not showing up properly in LAN
— Fixed some problems with showroom rendering
— Time Attack : time stops while in pause

1.0.4 RC
— Fixed server not properly freeing slots leading to many "no slot available" messages
— known issue: engine sound missing when session starts (camera rotates around the car)
— fixed interior engine sound went muffled in the previous update
— fixed digital clicks coming from AI during fast coast/load transitions
— fixed sound clipping (tuned compressor when many cars are involved)
— fixed opponents distance attenuation
— fixed positional sounds for skids
— improved overall volume balance
— fixed some bodywork samples playing when still
— fixed some sample loops
— improved engine spatial position depending of real car engine position
— improved LaFerrari low freq for interior sounds

1.0.3 RC
— Triple screen rendering fixes
— Launcher default theme: server listing behavior change on server selection
— Launcher default theme: list now scrolls to selected server when server name clicked in detail panel
— updated Fmod 1.05.03 (some volume / fading sound issues may occur. Feedback is appreciated)
— fixed audio.ini missing opponents volume value
— fixed opponents volume and attenuation
— reworked distance attenuation management
— tweaked exterior reverb
— fixed wind volume curve
— fixed interior sounds spatial position (for surround configurations)
— fixed exterior sounds envelopment
— fixed surfaces sounds envelopment
— tweaked overall throttle crossfading
— fixed SLS idle sound and some crossfades
— overall volume balancing

1.0.2 RC
— Corrected KTM X BOW factory ABS setting to non enabled.
— Corrected fuel tank placement for Alfa Romeo Giulietta Q.V. 2013
— Corrected setup options for Alfa Romeo Giulietta Q.V. 2013
— Corrected Gearbox ratios for Alfa Romeo Giulietta Q.V. 2013
— Corrected flames position for Mercedes SLS AMG GT3 1.0.1 RC

1.0.1 RC
— Fixed Oculus IPD reading

1.0.0 RC
— Assetto Corsa is now feature complete
— General bugfixing and performance optimizations
— Visual damages enabled
— Aero damage implemented for all cars
— Engine damage implemented for all cars
— Suspension damage implemented for all cars
— Tyre Damage System
— Pit stop implemented for online races
— Multiplayer improvements
— New audio engine implemented
— New post processing effects enabled, heat shimmering, god rays etc
— New car : Alfa Romeo Giulietta Quadrifoglio Verde model 2013
— New car : Ferrari 458 GT2
— New car : Ferrari LaFerrari
— New car : Lotus 2 Eleven GT4
— New car : Lotus Evora GTE Carbon
— New car : Lotus Exige S
— New car : Lotus Exige V6 CUP
— New car : Mercedes AMG SLS GT3
— New car : Shelby Cobra 427SC
— New track : Silverstone National
— New track : Spa Francorchamps
— New track : Trento Bondone hillclimb
— Audio sample improvements and volume balancing
— Added track reverb zones
— Fixed Traction Control always engaged in particular conditions
— TC and ABS factory settings now work properly
— Tuned distance filter and attenuation for exterior sounds
— Balanced performances for GT2/GT3 cars
— Lotus 49, Lotus 98T, Ferrari 312T have lower default rev limiters. Can go over 100% but damage may occur on higher revs
— Improvements on digital instruments cockpits for various cars
— Added track sound reverb
— Added different sounds for car to car, car to objects and car to track collisions
— Improvements on automatic gearbox on various cars
— All the tracks have been improved and updated with collidable objects
— Overall interior samples volume correction and balance
— Overall exterior samples volume correction
— Tuned wind and tyre rolling volumes and curves
— Tuned kerb pitch and volume according with speed
— Tuned ambience(crowd) volume
— Tuned interior and exterior gearshift sounds
— Steer animations for Ferrari 458 S3
— Small fix on the front Pagani Zonda R tyres
— LOD4 implemented to increase framerate performances
— Drivetrain damage for cars with H shifter gearboxes.
— Traction control sound now works for all cars
— Showroom bugfixing and improvements
— Added tyre blankets under realism tab. The setting is global for all cars and pre heats tyres at 80 C
— Career now available
— New 3D driver models
— BMW Z4 GT3 aero balancing, rear wings stalls more on low values
— New TCP/UDP server
— All tyres have graining and blistering enabled
— All tyres have rim radius
— Fixed all F1 cameras for all vehicles
— Fixed all F6 cameras for all vehicles
— GUI improvements
— Driver animations improvements
— Replay now records the current leaderboard
— Oculus DK2 support
— Single player Qualify improved

0.22.10
— Improved motion blur
— Fixed multiplayer endrace with pause menu on
— General improvements
— Fixed editor animation export

0.22.9
— Allow the user to disable Python support changing ENABLE_PYTHON inside gameplay.ini

0.22.8
— Changed Vertex and Index Buffer handling

0.22.7
— Pause on/off is now in sync with physics thread

0.22.6
— Small fixes on graphics init

0.22.5
— Tune default Post Processing effect (fixes dark screen on default Post Processing settings)

0.22.4
— SHARED MEMORY LAYOUT IS CHANGED!!! UPDATE YOUR SOFTWARE
— Default setup for GT3/GT2 cars are now a bit higher to avoid invalid setup. By rules, such cars must not go under 60mm ride height.

0.22.3
— Fixed Nurb. Sprint track map

0.22.2
— Race Rules are checked each time the user presses the button
— Fuel changes trigger Race Rules checking
— Slightly modified P4/5 Competizione default ride height

0.22.1
— Assetto Corsa does not crash on missing files and errors (enabled mods with errors again)
— Correction on alignment values on Mercedes SLS AMG setup screen
— Corrected Monza ideal line

0.22
— In-game apps must now be enabled in the game's launcher under Options > General
— Added new car Mercedes SLS
— Added new track Nurburgring Sprint
— Tyre model modifications, more direct and "alive" FFB on all cars. We advice less FF "effects"
— AI modifications for Mercedes SLS AMG & McLaren MP4 12C street
— fixed drag race
— all cars with H pattern manual gearbox, when used with paddles, can now enable autocut-off autoblip assist properly. The timings are slower than what you can achieve with an H shifter hardware.
— Fixed multiplayer leaderboard logic
— Fixeg bugs in multiplayer GUI
— Overlay leaderboard implemented (Press F9 to cycle between 4 different modes)
— Fixed horn & lights in multiplayer
— Graphics & CPU Performance improvements
— Multiplayer Blacklist system improved
— Intro video at first launch, possible to disable it from options
— Replay Size reduced
— Replay frame interpolation improved
— Time Attack : fixed crash when trying to load open tracks & lap estimation formula improved
— Setup Force Feedback setting page improved
— ksEditor : notify when skinned mesh is imported with a wrong scale
— ksEditor : fixed IN/OUT camera normalized start-end position not rendering on spline during camera editing
— Fixed small random flashes during gameplay
— Added dedicated leaderboard APP
— Updated TAB key ingame leaderboard with a new look and functions
— Skidmarks start shape fixed and rendering is now faster
— Python apps can be enabled / disabled from the launcher
— Fixed bug "return to pits and lap counting in some special cases"
— Added Python camera control
— Fixed tyres jittering at low speeds
— Fixed missing wheels when AI car brake its engine and goes to pits
— Physics related rules : now cars must respect their defined set of rules in order to run on the track
— Track cameras now place the car in the middle of the screen
— Post Process App selector : fixed loading of default ppEffects.ini
— AI improvements
— Improved Drag AI
— Skidmarks are now disabled when setting World Detail to minimum
— Dynamic track randomness now less pronounced

0.21.13
— Fixed Drag Race init

0.21.12
— Python :: exposed getCarsCount(), getCarLeaderboardPosition( carIndex ) , getCarRealTimeLeaderboardPosition( carIndex )
— Now fonts are read locally and not inside system folder

0.21.11
— Graphics performance improvements
— Fixed PP FXAA
— Improvements on Font management
— Linux server in server folder

0.21.10
— GUI fixes
— Replay now records the sun position
— Fixed replay and Esc Menu interactions

0.21.9
— Fixed skidmarks not visible in 0.21.8
— Implemented GPU profiler with new PP engine

0.21.8
— RaceControl Leaderboard Fixes
— Mirror Aspect Ratio Fixed
— General fixes on multiplayer GUI
— White border on skidmarks fixed
— Size of the sun reduced
— Reduced noise for analogic input
— Driver's name is printed higher respect to the center of the car

0.21.7
— Launcher: control configuration device acquisition exception handling
— Launcher default theme: minor cosmetic changes to labels

0.21.6
— New Race Control
— Server is now in control of fuel rate
— Server is now in control of tyre rate
— Server is now in control of damage level
— AI does not flatshift cars with no autocutoff anymore
— Added "transfer" grip from session to session

0.21.5
— Launcher: control configuration now includes assignment option for the newly implemented handbrake as axis (note: mutually exclusive with the button assignment)

0.21.4
— Improved communication with X360 GamePad
— Added password support for pickup servers
— Improved Server Configurator
— Server will now stop with an error if a booking session is added in pickup mode
— Server will now stop with an error if cars in the entry list do not match the legal car entries in the server_cfg
— Server will now stop with an error if multiple tracks are selected in pickup mode (unsupported feature)
— Server will now correctly report to race lobby about the available seats in pickup mode

0.21.3
— Launcher default theme: adjustments to multiplayer session info/request buttons

Early Access 0.20.5
— TEMPLATE_CAR_demo_V1.fbx now included in sdk/dev/car-pipeline-v1.03 . Template will be updated again next week with better example
— McLaren MP4 12C GT3 corrected RPM leds in cockpit
— Comments for obsolete section in physics files.

Early Access 0.20.4
— Launcher: further stability fixes for triple-screen setups
— Launcher: launcher render size limit slider (useful for triple-screen setups) in Options > General

Early Access 0.20.3
— Launcher: stability fixes for triple-screen setups.

Early Access 0.20.2
— Fixed wings animations in replay
— Frequencies and damping ratio work for front monoshock
— Dynamic wing controller now uses setup value as initial angle value
— Shaders normal map improvements
— KS Suspension editor. A simple editor for your suspension.ini file that gives some additional data
— KS Gear Ratio editor. A simple editor that creates gear ratios from cogs

Early Access 0.20.1
— Launcher: optimizations for ultra high resolution and triple screen setups
— Launcher: GPU memory usage limit
— Fixed no collisions in multiplayer

Early Access 0.20
— New setting enables forms to overlap ingame
— Fix to some cars in showroom
— Fixed debug apps
— Improved log messages for easier debug
— Improvements in skybox rendering inside the cubemap
— Addedd penalty in time attack for going too slow
— Fixed Time Attack spawn position in some track
— Added Formula K car with open physics as a template car for modders (found inside folder sdk/dev)
— Added open tyre physics files from all AC cars (found inside folder sdk/dev/tyres_ac) as examples
— BMW Z4 GT3 performance balance (slightly faster)
— Corrected non working mirrors on Lotus Exige 240r
— Corrected non working mirrors on Lotus Exige S Roadster
— Corrected disappearing cockpit on M3 E92
— Corrected wrong proportions on Ferrari 458 mirrors
— Corrected internal glasses on lotus GTC and GX
— Fixed Python lap count
— Increased Setup bar animation speed
— Fixed error for laptimes > 99:59:999
— New Shared Memory Layout (update your application!) example on http://www.assettocorsa.net/forum/index.php?threads…-reference.3352/
— Fixed non-ascii symbols on Setup Tab
— Fixed time left showed in Basic App during practice solo session

Early Access 0.15.3
— Launcher now operates in single process mode
— Launcher: full software-only rendering mode added
— Launcher: further refinements for the steam overlay integration (requires GPU accelerated mode)
— Default launcher theme: errors while loading cars and tracks will not result in a failed load attempt, instead a list of problematic content will be displayed

Early Access 0.15.2
— Fixed acServer Linux builds

Early Access 0.15.1
— Fixed showroom crash
— Launcher: fixes for certain situations that could cause a crash on startup
— Launcher: error trapping for the control configuration dialog
— Default launcher theme: restored the upgrade icon in summary

Early Access 0.15
— Editor released and available as a tool for everyone
— acServer bugfixing
— Physics & time-related fixes
— Fixed AI setup loading
— Setup Debug follows the currently focused car

Early Access 0.10.4
— Launcher: changes for better Steam overlay integration
— Launcher: fixes for certain situations that could cause a crash on exit.

Early Access 0.10.3
— Fix for certain condition that causes the launcher to hang on theme load.

Early Access 0.10.2
— Added Python example for Ingame chat

Early Access 0.10.1
— Default launcher theme: Fix for the missing track selection images
— Default launcher theme: Fix for potential results module initialization error

Early Access 0.9.13
— Fixed issue that prevented the refresh & ping buttons from being re-enabled.
— Added a fallback server in case main lobby server is inaccessible to client.
— Default launcher theme: yet another attempt at fixing the car modal overlay not displaying properly on very high resolution monitors.
— Server message overlays will now close when clicked.

Early Access 0.9.12
— Even longer timeout value for retrieving the server list
— Added detailed logging for connection problems to the lobby server


Скриншоты


25.10.2014. RePack обновлен. Обновлена версия игры до 1.0.5 RC. Перекачайте торрент.

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